Node:Object Attributes, Next:Object Instances, Previous:The Inheritance Mechanism, Up:Obj Expand
Attributes are based on an efficient term storage associated to
modules. The attributes for an object is collected from its ancestors
and itself at compile time and used for initialization at load
time. The methods for accessing attributes, get/1
and
set/1
, are inlined to primitive calls whenever possible. They
should hence not be redefined.